Zero (Neo)

Well, it's a day until the 4th of July, so surely I have something festive to celebrate, right? I do, however it's not Lego related. Also, this special will occur after the 4th, but I'm sure it will be an impressive event. I'm speaking of The Volcano 5, and it looks like it'll be an impressive year. But enough about that, as it will be awhile after it's come and gone that you'll get to see the fruits of our efforts. This week we have Zero, from Sonic DX. Though not a significant character, I can say that most characters invading the Sonic Universe nowadays have that in common with Zero. (UPDATED: July 3)

Front View

Side View

Back View

Easily one of the most detailed Neos I've ever made. Regrettably, neither the instructions or the game had very convenient ways to look at him. So I had to settle for stunning him in Amy's boss stage. Zero is taller, and has all that strange extra machinery jutting from all over the place. He's semi 3-D is what I'm saying. (Much like everything else...*sigh*) Unlike the previous model, he's very freaking fragile. I mean, he's difficult to move without breaking something. His hands are more fist-like and he's got that weird identification thing above his shoulder now.

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