Tikal (Neo)

At last Volcano 5 processing has concluded, however, due to scheduling conflicts, possible illegality concerns, and complete attendance issues, there is as of yet no set date for the event. This shit requires effort to manage, and will likely be postponed considerably further. I don't mind waiting, but I don't know about everyone else... Okay, enough V5 plugs, let's get on with this 4 hour late update! Today we have Tikal, the first hint character of the relevant 3D games that wasn't 100% awful. (You heard me hOmochao.) Tikal is first a White Orb that talks, then a convenient character appearing in flashbacks and a plot explainer, and then some time later, for some reason, an additional playable character in Sonic Adventure 2 to round up selectable Gem Hunt players to 4. (UPDATED:  July 17)

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Even after all this time I still can't get her to look right. She's too tall for starters. Though I claimed I wouldn't bother with scaling she just looks too flawed to ignore. I've tried to match her color to her actual flesh tone since I couldn't attempt it the first time around. She just has a really bad skin tone, with what I have to work with it could be Red or Beige or Orange. I went with Orange this time, and I've changed her gloves to look more like Knuckles'. I do still have her old parts lying around, so if you're interested I could put in the versions where she was red and looked worse. Let me know.

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