Big (Neo)
| Oh No! It's Saturday the 13th! A shame that such a celebrated weekday should fall on that number... Oh! The update of the week is Neo Big, one of the first worthless characters to rear his ugly head and stick around for more than one game...(In other news, I got some more SSBM Neos done/in progress, so there will be more improvements to look forward to when the Retros are finally done.) (UPDATED: March 13) |
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Front View |
Side View |
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Back View |
| He has greatly improved since the Retro, he does lack the fishing pole, however. I made an unintentional inconsistency with this one. For whatever reason, I didn't start up a new game to see his original appearance. So he has a power-up, while the others conveniently don't. Not as if making or placing the power-ups would be practical. In summary, he has the floatation ring, instead of the belt which would be his default. I didn't work in the stripes on his head and ears yet, but I've been thinking about it. I have also considered building the fishing rod when I have pieces to mess with. [Upon taking a better look at Big I notice that while I did make him look better, I did not make him look accurate. Big is something of a Lardass, as evidenced by his name, BIG. While I lacked parts for depth as I often do, the problem is he's bigger vertically than he is horizontally, so he looks slimmer, which just should not be. I'm gonna be honest here, I don't think I'm going to get around to fixing this, for reasons known as "I don't feel like it." Sorry.] |